Earlier this November, I attended Gameholecon 2014. My buddy Marc flew up to visit and - with my better half - we pilgrim-aged to the holy lands of gaming for a few days of dice rolling. Besides a missed toll and a rock breaking the brand new Jeeps window, the trip was uneventful.
Wisconsin has it all...Under one roof!
Fridays game schedule was a full one, things started off with a rousing game of Munchkin Legends (won by first time player Joyce - Woot!). Next up was a game of Dungeon Crawl Classics: The Emerald Chanter ran by Sean P Kelly. Never before have I witnessed someone roll a '73' to hit on a d20. Pure awesome, way to go Marc! We wrapped things up later that night by going through the classic AD&D module Ghost Tower of Inverness...DM'd by none other than Allen Hammack himself!
After dining on some questionable Thai food we headed back to the hotel and went to the open gaming area to play a board-game. Marc picked up Lords of the Waterdeep so we broke it out and gave it a go. I have to say this is a fun game, with great replay value. It became our go-to game in between events. If you get a chance to play, or buy it, I recommend it.
Saturday we revisited the DCC rules again, but this time with Michael Curtis at the helm of his new tournament module The Fourth Phantasmagoria. He explained that this was to be a module he would be running 'for score' at various cons. At the end of its run, he will tally up all the points and the winning group is going to receive a prize. Having the honor of debuting the module at Gameholecon, I think we set the first score pretty high. The group we played with were pretty clever and ambitious at finishing as much of the module in the time period given. Michael is an animated DM and provided a lively game for us. Saturday night was filled with terror as we ventured into the realms of Cthulu. The adventure was called In Plain Sight and ran by a very talented GM named Ed McGlinn. I got to play a heavy-handed detective type that survived the adventure! Actually everyone survived (escaped) except for Marc who got squished into jelly by a rather violent tree-spirit-demon-thingy. Too fun!
Sunday rolled around and we all had picked up Con-Crud. Suffering through the hotels take on breakfast, we managed to get to our final game, Dragon Lairds head for Outer Space hosted by Tom Wham. I was excited to roll dice with the venerable board game master - but sadly, our games fun was marred by the dysfunctional group we got stuck with. It became uncomfortable so we decided to cut it short and head for the hills. I felt bad for Tom, but at least I got to thank him for his continued efforts and hope to see him again.
All in all, we had a good time at the con. With the exception of our last game, the people we met and played with were awesome. Picked up some cool stuff and added to my dice collection, natch! Had a lot of good laughs and got to roll some dice with good people...That's what gaming is all about!
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