Friday, November 16, 2012

Going to Aethercon!



Well, not actually going anywhere since Aethercon is a free online convention.  But, I will be gaming on Sunday for sure!  I have seen quite the interesting list of games being offered, all the ones I have liked are being played on Roll20.  Nothing to download, just create an account and game on.

Anyone want to get together and do some gaming on Sunday, let me know!

Glenn

Thursday, October 4, 2012

B/X Magic User & Elf Spell books

I was talking to Chris over at Aspiring Lich about B/X Dungeons & Dragons (Moldvay/Cook) the other day and the topic of spell books came up.  Mainly, how big is a B/X spell book and just how many spells can you put in one?  Although there are no real specifications on the dimensions of a spell book, a closer read of both the Basic and Expert rules revealed some interesting information.

I have to admit that I had intended to do an in depth, page by page analysis of whatever I could find pertaining to spell books and offer up an answer for this.  I took notes, read through the rule books and had my plan of attack all laid out.  But, it got to being late so I set my notes aside and headed to bed.  Of course, just before you nod off, it seems your mind is flooded with all kinds of good ideas and inspirations.  I came to realize that all of my 'research' was totally unnecessary.

B/X is not a system that needs extensive changes, heck, it doesn't need any changes in my opinion.  That is the beauty of those two books.  The perfectly encapsulated pages contain everything you need to have a fun game without sweating over small details.  So, in the morning after some coffee, the notes went out with the trash.  But, this still didn't answer the question about the size of spell books...

Now, the rules do give some hints about it.  It is mentioned that a magic user or elfs spell book is 'large' (page B16).  There is mention about the price of replacing a book if it is lost or destroyed (page X11).  A cost of 1000gp per spell level is needed and then a set amount of time spent studying and rewriting everything.  What a bargain!  Page X11 says that a spell book will always have the amount of spells equal to the number and level of spells that a magic user or elf can use in a day.  So it stands to reason that a spell book is big enough to hold 14 elf spells and 22 magic user spells.  Since this is the most they are able to cast (at 10th and 14th levels respectively), the book should have enough pages to hold them all.  Easy-peasy, right?

Lets say you are playing a 1st level elf.  At some point before your adventuring career begins, you are given a large, well made tome with many blank pages.  Within is inscribed the one spell you can cast.  You are instructed that it is important not to lose this or let it be destroyed.  Also, when you have earned enough experience and advance to a higher level, come back to the mages guild and talk with your mentor to gain another spell.  Don't worry, the new spell will fit, in fact all of your spells will fit.  Since B/X rules don’t mention anything about copying scrolls into spell books, you wont have to worry about this taking up more space either.

Does this mean a spell caster will have only one book?  Of course not.  Let us assume that a magic user has reached 15th level, is maxed out in his current spell book and somehow manages to get another spell.  Perhaps he has researched a totally new one (page X51).  Or, maybe the magic users guild are so impressed by an accomplished deed that they bestow a super-secret spell previously unknown to your average magic user.  What if the character spends a lot of time researching at the guilds libraries and the Dungeon Master lets them ‘redo’ their spell books with all different spells!

Have the character pay the cost of getting a new book and re-scribe their spells until its full again.  The same goes for a spell caster who wants a backup book to take with them on an adventure.  We know from examples in the Expert rules that spell books are needed to relearn your spells, so a character can travel with them.  In fact, on page X19 it describes an equipment list for an adventuring party and 'spell books' are mentioned.

But what does all this blather mean you say?  How can I run a game without knowing the EXACT size of a spell book and its weight?  I say you don't need it.  Keeping things simple and light is what B/X is all about.  Sure, you can house-rule the game until you end up with a Frankenstein's Monster set of rules, but you would be missing the point and the beauty of B/X.  It wasn't designed with all the answers, nor are they necessary.  Moldvay, Cook, Marsh...They got this system right in my opinion.  I don't think there is anything else to add.

In the end, a spell book is large enough to hold all of the spells you can currently cast, yet not so big it can't be carried by the character.  Why worry about the page count and the weight?  Even if you use the optional encumbrance rules, it would just be entered under 'miscellaneous encumbrance' (80cn weight, page X2) anyway.

So, forget about the nitnoy specifications of your spell books, just gather them up and get to adventuring already - the dungeon awaits! 

Friday, September 7, 2012

Heavy Metal

Back so soon?  Well, this latest mini is again a Ral Partha figure.  Another 3-Stage Player Character, catalog number 01-315 Fighter.  This is the 'Lord', presumably a high level dude by the looks of his plate armor and HUGE sword.  This guy is ready to charge in and kick some butt!

I wanted the armor to look like iron, worn from adventuring as well.  Since there was no fancy fluting or decorations, simple metal was the way to go.  Painted with a mixture of Vallejo Tinny Tin, Chainmail Silver and a touch of Brown, then washed a bit to accentuate certain areas.  Sword gems were painted using Apple Barrel colors with a layer of Citadel Bloodletter glaze.  Hit with dab of Citadel Gloss Varnish and the stones were complete.

Now, to do something about those bases...


Tuesday, September 4, 2012

Reaper Miniature

Dicarus Darksword, Halfling.  Ready to hit the gaming board and do some adventuring.

Friday, August 31, 2012

Mo' Minis Mo' Minis!

A little Ral Partha Gnome I painted up.  Still working out the kinks and getting used to Vallejo paints!  I think I need to get a few more colors...Anyway, here is the little bug-eyed fella.  Dont look directly into his eyes!




Thursday, August 30, 2012

Painting Minis Again!

After a hiatus of approximately 12 years from painting figures (and months of posting!), I decided to pick up a brush and give it another go.  Having bought a few minis off eBay to practice on, my first victim is a Ral Partha figure from the '3 Stage Character' sets sculpted by Tom Meier.  I really liked these sets, they included 3 minis with varying gear and detail to represent your character as you advanced in levels.  Very cool idea!


This figure was the Elf Thief #01-319, produced around 1991, I think.  The mini is the stage 1 figure, with basic cloak/bow/small sword.  The little fella has a few fancy bits, but otherwise it represents a low level thief or fighter pretty well.  


To start, I washed the figure (evidently it had been painted before) to get any residue that might be on it.  Cleaned up, I realized that the sword had seen better days and had a small crack in it.  I re-profiled it with a small file and emery board and a wee drop of good ol' super glue.  His lead blade was reforged!


Next, I did what every mini painter does and put primer on it.  To be honest, these old Partha figs dont seem to take well to primer, my elf thief looks like he gained some weight afterwards...oh well.  Here is where it gets a bit fuzzy.  I should have taken pictures of the base coat, the blending, blah blah but I got all jiggy painting, while watching Captain America on Netflix and blitzed right through to the finish.  I still need to spray it with some matte coat and do something to the base.


So, for what its worth, that's the result after breaking off the rust and working out the kinks.  I would say its good enough for play, certainly not up to standards of most of the stuff out there...Yet.  :)

Thanks for looking!

Tuesday, June 5, 2012

Tavern Encounters Table

So, your party is kicking back between adventures at the local tavern, now what?  Of course you can fluff off a rich role-playing setting with the ol' 'You get a nice meal, drink some beer or wine and book a room...Take off a couple of gold'.  Wow.  Exciting!  You can practically hear the yawns already.

Or, you can take the bull by the horns and use the 'Fun Things That Can Happen In Taverns' table!

Now, I know you have noticed that there are 50 entries, certainly not the end-all-be-all list of lists, but hey, the price is right.  Go ahead and choose a couple and have a little fun with your group.  Some of the entries may not be safe for all ages, so look things over before you pick and make adjustments as needed.

For those that game over the internet or use a computer in their sessions, there are websites with random d50 generators out there if you wanted to leave the selection to chance.  You could also modify the chart to fit a d100 roll.

What, do I have to do all the work for you?  Sheesh.


Thursday, May 24, 2012

D&D Next Playtest



I signed up to playtest D&D Next and today I received an email with a link to download the play-test packet.  Woo hoo!

Sadly, after many many MANY tries, I gave up.  Evidently they forgot to install a few more hamsters to meet the server demands.  Beware!  The Wizards forums are a rage-filled and angry place at the moment.  I recommend you go watch Sweet Genius on the Food Network instead.

1st Level Blogger


A curious inspiration unfolded late at night that fostered the need to put together a spot on the internet for my varied RPG related interests.  Even more curious is the fact that it materialized with relative ease on Blogger.  I have to admit, the interface leaves a lot to be desired, but its free and it only took a few hours of fiddling to get things up and running.

My plan is to have an all-in-one spot to park pictures, doodles, rambling posts and maybe even something creative in the form of a gaming map, module or supplement.  Enjoy your stay, keep your feet off the furniture and remember to mention the URL to your friends...Or your enemies.

Cheers!

Glenn Collier